The Aggressor Homefront
About the game
The game “Homefront” was made by “Digital Extremes” and was published by "Deep Silver” in 2011.
It belongs to the genre of “Tactical Shooter." It features both single-player and multi-player mode.
The game is classified by the database as one with a “Designated Aggressor,” a “Fictional Setting,” and an “Active Player Role."
About the Aggressor Categories
Aggressor Type: Designated
- This game features the “Dynamic Aggressor.” This means that the game allows for a flexible engagement with the Aggressor role, i.e. that actors within it change whether or not they are perceived as an aggressor. This type of game often features a way in which aggression is measured by a game-internal parameter and makes aggression a conscious decision that players can choose.
Setting Type: Fictional
- This game has a fictional setting that, nonetheless, is strongly influenced by historical events or processes. This can serve to provide a layered sense of meaning or separation between darker or more serious topics of history and sometimes requires the player audience to do more decoding in order to grasp the historical commentary.
Player Agency: Active
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In this game, the player's agency towards the Aggressor(s) is enabled by the game and they are able to take actions. This can include resisting the Aggressor or acting as one themselves.
Individual Assessment
The game “Homefront” opens to an alternative historical scenario in which the North Korean dictatorship under Kim Jong-Un has expanded into not only South Korea, but most of East Asia and became such a strong military force that it invaded the economically weakened United States in a surprise attack. The player is now tasked with defending the homefront and liberating the United States from the authoritarian Korean invaders. As such, the game creates the invasion force and Kim Jong-Un behind it as the designated Aggressor that justifies military acts against him, putting the player into an active role combating the aggression.

